Last time I argued that the coordinating layer of an agent system should stay deliberately dumb — slow, discrete, symbolic — while the perceptual and temporal work gets pushed down into specialized submodels. The obvious follow-up question, and the one I got asked most, was: fine, so what does that actually look like? Isn't a dumb orchestrator just a control loop with tool calls, which everyone already has? That's the right challenge, and answering "draw the box diagram" doesn't meet it — because the diagram does look like an agent loop. The difference isn't the shape. It's the contract at the seam. Dumb-by-design is a set of rules you hold to about what crosses the boundary, and every one of them is a rule most real systems quietly break. Here are the five that matter. 1. The orchestrator holds no perceptual state. It never touches the waveform, the pixels, the raw stream — only summaries handed up by submodels. This sounds obvious and is violated co...